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54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
/*
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* AsyncTaskThread.actor.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "fdbclient/AsyncTaskThread.h"
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#include "flow/UnitTest.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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const double AsyncTaskThread::meanDelay = 0.01;
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namespace {
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ACTOR Future<Void> asyncTaskThreadClient(AsyncTaskThread* asyncTaskThread, int* sum, int count) {
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state int i = 0;
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for (; i < count; ++i) {
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wait(asyncTaskThread->execAsync([sum = sum] {
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++(*sum);
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return Void();
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}));
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}
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return Void();
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}
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} // namespace
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TEST_CASE("/asynctaskthread/add") {
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state int sum = 0;
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state AsyncTaskThread asyncTaskThread;
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std::vector<Future<Void>> clients;
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clients.reserve(10);
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for (int i = 0; i < 10; ++i) {
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clients.push_back(asyncTaskThreadClient(&asyncTaskThread, &sum, 100));
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}
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wait(waitForAll(clients));
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ASSERT(sum == 1000);
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return Void();
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}
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