/* * AsyncTaskThread.actor.cpp * * This source file is part of the FoundationDB open source project * * Copyright 2013-2018 Apple Inc. and the FoundationDB project authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "fdbclient/AsyncTaskThread.h" #include "flow/UnitTest.h" #include "flow/actorcompiler.h" // This must be the last #include. const double AsyncTaskThread::meanDelay = 0.01; namespace { ACTOR Future asyncTaskThreadClient(AsyncTaskThread* asyncTaskThread, int* sum, int count) { state int i = 0; for (; i < count; ++i) { wait(asyncTaskThread->execAsync([sum = sum] { ++(*sum); return Void(); })); } return Void(); } } // namespace TEST_CASE("/asynctaskthread/add") { state int sum = 0; state AsyncTaskThread asyncTaskThread; std::vector> clients; clients.reserve(10); for (int i = 0; i < 10; ++i) { clients.push_back(asyncTaskThreadClient(&asyncTaskThread, &sum, 100)); } wait(waitForAll(clients)); ASSERT(sum == 1000); return Void(); }