typesense/include/field.h
2017-03-06 21:17:13 +05:30

65 lines
1.8 KiB
C++

#pragma once
#include <string>
#include "art.h"
#include "option.h"
#include "string_utils.h"
namespace field_types {
static const std::string STRING = "STRING";
static const std::string INT32 = "INT32";
static const std::string INT64 = "INT64";
static const std::string STRING_ARRAY = "STRING_ARRAY";
static const std::string INT32_ARRAY = "INT32_ARRAY";
static const std::string INT64_ARRAY = "INT64_ARRAY";
}
namespace fields {
static const std::string name = "name";
static const std::string type = "type";
}
struct field {
std::string name;
std::string type;
field(std::string name, std::string type): name(name), type(type) {
}
bool integer() {
return type == field_types::INT32 || type == field_types::INT32_ARRAY ||
type == field_types::INT64 || type == field_types::INT64_ARRAY;
}
};
struct filter {
std::string field_name;
std::vector<std::string> values;
NUM_COMPARATOR compare_operator;
static Option<NUM_COMPARATOR> extract_num_comparator(const std::string & comp_and_value) {
if(StringUtils::is_integer(comp_and_value)) {
return Option<NUM_COMPARATOR>(EQUALS);
}
// the ordering is important - we have to compare 2-letter operators first
if(comp_and_value.compare(0, 2, "<=") == 0) {
return Option<NUM_COMPARATOR>(LESS_THAN_EQUALS);
}
if(comp_and_value.compare(0, 2, ">=") == 0) {
return Option<NUM_COMPARATOR>(GREATER_THAN_EQUALS);
}
if(comp_and_value.compare(0, 1, "<") == 0) {
return Option<NUM_COMPARATOR>(LESS_THAN);
}
if(comp_and_value.compare(0, 1, ">") == 0) {
return Option<NUM_COMPARATOR>(GREATER_THAN);
}
return Option<NUM_COMPARATOR>(400, "Numerical field has an invalid comparator.");
}
};