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Use a single thread of indexing vectors.
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@ -838,7 +838,7 @@ void Index::index_field_in_memory(const field& afield, std::vector<index_record>
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vec_index->resizeIndex((curr_ele_count + iter_batch.size()) * 1.3);
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}
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const size_t num_threads = std::min<size_t>(4, iter_batch.size());
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const size_t num_threads = 1; //std::min<size_t>(4, iter_batch.size());
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const size_t window_size = (num_threads == 0) ? 0 :
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(iter_batch.size() + num_threads - 1) / num_threads; // rounds up
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size_t num_processed = 0;
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