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https://github.com/apple/foundationdb.git
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48 lines
1.7 KiB
C++
48 lines
1.7 KiB
C++
#include "fdbcli/fdbcli.h"
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#include "fdbclient/FDBOptions.g.h"
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#include "fdbclient/IClientApi.h"
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#include "flow/Arena.h"
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#include "flow/FastRef.h"
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#include "flow/ThreadHelper.actor.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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using namespace fdb_cli;
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ACTOR static Future<bool> consistencyCheckCommandActor(Reference<ITransaction> tr, std::vector<StringRef> tokens) {
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tr->setOption(FDBTransactionOptions::SPECIAL_KEY_SPACE_ENABLE_WRITES);
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if (tokens.size() == 1) {
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Optional<Value> suspended = wait(safeThreadFutureToFuture(tr->get(consistencyCheckSpeicalKey)));
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printf("ConsistencyCheck is %s\n", suspended.present() ? "off" : "on");
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} else if (tokens.size() == 2 && tokencmp(tokens[1], "off")) {
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tr->set(consistencyCheckSpeicalKey, Value());
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wait(safeThreadFutureToFuture(tr->commit()));
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} else if (tokens.size() == 2 && tokencmp(tokens[1], "on")) {
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tr->clear(consistencyCheckSpeicalKey);
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wait(safeThreadFutureToFuture(tr->commit()));
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} else {
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printUsage(tokens[0]);
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return false;
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}
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return true;
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}
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namespace fdb_cli {
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const KeyRef consistencyCheckSpeicalKey = LiteralStringRef("\xff\xff/management/consistency_check_suspended");
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Future<bool> consistencyCheckCommand(Reference<ITransaction> tr, std::vector<StringRef> tokens) {
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return consistencyCheckCommandActor(tr, tokens);
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}
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CommandFactory consistencyCheckFactory(
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"consistencycheck",
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CommandHelp(
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"consistencycheck [on|off]",
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"permits or prevents consistency checking",
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"Calling this command with `on' permits consistency check processes to run and `off' will halt their checking. "
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"Calling this command with no arguments will display if consistency checking is currently allowed.\n"));
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} // namespace fdb_cli
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