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C++

/*
* simulator.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLOW_SIMULATOR_H
#define FLOW_SIMULATOR_H
#pragma once
#include <algorithm>
#include <string>
#include <random>
#include <limits>
#include <boost/unordered_set.hpp>
#include "flow/flow.h"
#include "flow/Histogram.h"
#include "flow/ChaosMetrics.h"
#include "flow/ProtocolVersion.h"
#include "fdbrpc/FailureMonitor.h"
#include "fdbrpc/Locality.h"
#include "flow/IAsyncFile.h"
#include "flow/TDMetric.actor.h"
#include "fdbrpc/FailureMonitor.h"
#include "fdbrpc/Locality.h"
#include "fdbrpc/ReplicationPolicy.h"
#include "fdbrpc/TokenSign.h"
#include "flow/IUDPSocket.h"
#include "flow/IConnection.h"
#include "fdbrpc/SimulatorKillType.h"
enum ClogMode { ClogDefault, ClogAll, ClogSend, ClogReceive };
struct ValidationData {
// global validation that missing refreshed feeds were previously destroyed
std::unordered_set<std::string> allDestroyedChangeFeedIDs;
};
namespace simulator {
struct ProcessInfo;
struct MachineInfo;
} // namespace simulator
class ISimulator : public INetwork {
public:
using KillType = simulator::KillType;
using ProcessInfo = simulator::ProcessInfo;
using MachineInfo = simulator::MachineInfo;
// Order matters! all modes >= 2 are fault injection modes
enum TSSMode { Disabled, EnabledNormal, EnabledAddDelay, EnabledDropMutations };
enum class BackupAgentType { NoBackupAgents, WaitForType, BackupToFile, BackupToDB };
enum class ExtraDatabaseMode { Disabled, LocalOrSingle, Single, Local, Multiple };
static ExtraDatabaseMode stringToExtraDatabaseMode(std::string databaseMode) {
if (databaseMode == "Disabled") {
return ExtraDatabaseMode::Disabled;
} else if (databaseMode == "LocalOrSingle") {
return ExtraDatabaseMode::LocalOrSingle;
} else if (databaseMode == "Single") {
return ExtraDatabaseMode::Single;
} else if (databaseMode == "Local") {
return ExtraDatabaseMode::Local;
} else if (databaseMode == "Multiple") {
return ExtraDatabaseMode::Multiple;
} else {
TraceEvent(SevError, "UnknownExtraDatabaseMode").detail("DatabaseMode", databaseMode);
ASSERT(false);
throw internal_error();
}
};
ProcessInfo* getProcess(Endpoint const& endpoint) { return getProcessByAddress(endpoint.getPrimaryAddress()); }
ProcessInfo* getCurrentProcess() { return currentProcess; }
ProcessInfo const* getCurrentProcess() const { return currentProcess; }
// onProcess: wait for the process to be scheduled by the runloop; a task will be created for the process.
virtual Future<Void> onProcess(ISimulator::ProcessInfo* process, TaskPriority taskID = TaskPriority::Zero) = 0;
virtual Future<Void> onMachine(ISimulator::ProcessInfo* process, TaskPriority taskID = TaskPriority::Zero) = 0;
virtual ProcessInfo* newProcess(const char* name,
IPAddress ip,
uint16_t port,
bool sslEnabled,
uint16_t listenPerProcess,
LocalityData locality,
ProcessClass startingClass,
const char* dataFolder,
const char* coordinationFolder,
ProtocolVersion protocol,
bool drProcess) = 0;
virtual void killProcess(ProcessInfo* machine, KillType) = 0;
virtual void rebootProcess(Optional<Standalone<StringRef>> zoneId, bool allProcesses) = 0;
virtual void rebootProcess(ProcessInfo* process, KillType kt) = 0;
virtual void killInterface(NetworkAddress address, KillType) = 0;
virtual bool killMachine(Optional<Standalone<StringRef>> machineId,
KillType kt,
bool forceKill = false,
KillType* ktFinal = nullptr) = 0;
virtual bool killZone(Optional<Standalone<StringRef>> zoneId,
KillType kt,
bool forceKill = false,
KillType* ktFinal = nullptr) = 0;
virtual bool killDataCenter(Optional<Standalone<StringRef>> dcId,
KillType kt,
bool forceKill = false,
KillType* ktFinal = nullptr) = 0;
virtual bool killDataHall(Optional<Standalone<StringRef>> dcId,
KillType kt,
bool forceKill = false,
KillType* ktFinal = nullptr) = 0;
virtual bool killAll(KillType kt, bool forceKill = false, KillType* ktFinal = nullptr) = 0;
// virtual KillType getMachineKillState( UID zoneID ) = 0;
virtual bool canKillProcesses(std::vector<ProcessInfo*> const& availableProcesses,
std::vector<ProcessInfo*> const& deadProcesses,
KillType kt,
KillType* newKillType) const = 0;
virtual bool isAvailable() const = 0;
virtual bool datacenterDead(Optional<Standalone<StringRef>> dcId) const = 0;
virtual void displayWorkers() const;
ProtocolVersion protocolVersion() const override = 0;
void addRole(NetworkAddress const& address, std::string const& role) {
roleAddresses[address][role]++;
TraceEvent("RoleAdd")
.detail("Address", address)
.detail("Role", role)
.detail("NumRoles", roleAddresses[address].size())
.detail("Value", roleAddresses[address][role]);
}
void removeRole(NetworkAddress const& address, std::string const& role) {
auto addressIt = roleAddresses.find(address);
if (addressIt != roleAddresses.end()) {
auto rolesIt = addressIt->second.find(role);
if (rolesIt != addressIt->second.end()) {
if (rolesIt->second > 1) {
rolesIt->second--;
TraceEvent("RoleRemove")
.detail("Address", address)
.detail("Role", role)
.detail("NumRoles", addressIt->second.size())
.detail("Value", rolesIt->second)
.detail("Result", "Decremented Role");
} else {
addressIt->second.erase(rolesIt);
if (addressIt->second.size()) {
TraceEvent("RoleRemove")
.detail("Address", address)
.detail("Role", role)
.detail("NumRoles", addressIt->second.size())
.detail("Value", 0)
.detail("Result", "Removed Role");
} else {
roleAddresses.erase(addressIt);
TraceEvent("RoleRemove")
.detail("Address", address)
.detail("Role", role)
.detail("NumRoles", 0)
.detail("Value", 0)
.detail("Result", "Removed Address");
}
}
} else {
TraceEvent(SevWarn, "RoleRemove")
.detail("Address", address)
.detail("Role", role)
.detail("Result", "Role Missing");
}
} else {
TraceEvent(SevWarn, "RoleRemove")
.detail("Address", address)
.detail("Role", role)
.detail("Result", "Address Missing");
}
}
std::string getRoles(NetworkAddress const& address, bool skipWorkers = true) const {
auto addressIt = roleAddresses.find(address);
std::string roleText;
if (addressIt != roleAddresses.end()) {
for (auto& roleIt : addressIt->second) {
if ((!skipWorkers) || (roleIt.first != "Worker"))
roleText += roleIt.first + ((roleIt.second > 1) ? format("-%d ", roleIt.second) : " ");
}
}
if (roleText.empty())
roleText = "[unset]";
return roleText;
}
void clearAddress(NetworkAddress const& address) {
clearedAddresses[address]++;
TraceEvent("ClearAddress").detail("Address", address).detail("Value", clearedAddresses[address]);
}
bool isCleared(NetworkAddress const& address) const {
return clearedAddresses.find(address) != clearedAddresses.end();
}
void switchCluster(NetworkAddress const& address) { switchedCluster[address] = !switchedCluster[address]; }
bool hasSwitchedCluster(NetworkAddress const& address) const {
return switchedCluster.find(address) != switchedCluster.end() ? switchedCluster.at(address) : false;
}
void toggleGlobalSwitchCluster() { globalSwitchedCluster = !globalSwitchedCluster; }
bool globalHasSwitchedCluster() const { return globalSwitchedCluster; }
void excludeAddress(NetworkAddress const& address) {
excludedAddresses[address]++;
TraceEvent("ExcludeAddress").detail("Address", address).detail("Value", excludedAddresses[address]);
}
void includeAddress(NetworkAddress const& address) {
auto addressIt = excludedAddresses.find(address);
if (addressIt != excludedAddresses.end()) {
if (addressIt->second > 1) {
addressIt->second--;
TraceEvent("IncludeAddress")
.detail("Address", address)
.detail("Value", addressIt->second)
.detail("Result", "Decremented");
} else {
excludedAddresses.erase(addressIt);
TraceEvent("IncludeAddress").detail("Address", address).detail("Value", 0).detail("Result", "Removed");
}
} else {
TraceEvent(SevWarn, "IncludeAddress").detail("Address", address).detail("Result", "Missing");
}
}
void includeAllAddresses() {
TraceEvent("IncludeAddressAll").detail("AddressTotal", excludedAddresses.size());
excludedAddresses.clear();
}
bool isExcluded(NetworkAddress const& address) const {
return excludedAddresses.find(address) != excludedAddresses.end();
}
void disableSwapToMachine(Optional<Standalone<StringRef>> zoneId) { swapsDisabled.insert(zoneId); }
void enableSwapToMachine(Optional<Standalone<StringRef>> zoneId) {
swapsDisabled.erase(zoneId);
allSwapsDisabled = false;
}
bool canSwapToMachine(Optional<Standalone<StringRef>> zoneId) const {
return swapsDisabled.count(zoneId) == 0 && !allSwapsDisabled && extraDatabases.empty();
}
void enableSwapsToAll() {
swapsDisabled.clear();
allSwapsDisabled = false;
}
void disableSwapsToAll() {
swapsDisabled.clear();
allSwapsDisabled = true;
}
virtual void clogInterface(const IPAddress& ip, double seconds, ClogMode mode = ClogDefault) = 0;
virtual void clogPair(const IPAddress& from, const IPAddress& to, double seconds) = 0;
virtual std::vector<ProcessInfo*> getAllProcesses() const = 0;
virtual ProcessInfo* getProcessByAddress(NetworkAddress const& address) = 0;
virtual MachineInfo* getMachineByNetworkAddress(NetworkAddress const& address) = 0;
virtual MachineInfo* getMachineById(Optional<Standalone<StringRef>> const& machineId) = 0;
void run() override {}
virtual void destroyProcess(ProcessInfo* p) = 0;
virtual void destroyMachine(Optional<Standalone<StringRef>> const& machineId) = 0;
int desiredCoordinators;
int physicalDatacenters;
int processesPerMachine;
int listenersPerProcess;
// We won't kill machines in this set, but we might reboot
// them. This is a conservative mechanism to prevent the
// simulator from killing off important processes and rendering
// the cluster unrecoverable, e.g. a quorum of coordinators.
std::set<NetworkAddress> protectedAddresses;
std::map<NetworkAddress, ProcessInfo*> currentlyRebootingProcesses;
std::vector<std::string> extraDatabases;
Reference<IReplicationPolicy> storagePolicy;
Reference<IReplicationPolicy> tLogPolicy;
int32_t tLogWriteAntiQuorum;
Optional<Standalone<StringRef>> primaryDcId;
Reference<IReplicationPolicy> remoteTLogPolicy;
int32_t usableRegions;
bool quiesced = false;
std::string disablePrimary;
std::string disableRemote;
std::string originalRegions;
std::string startingDisabledConfiguration;
bool allowLogSetKills;
Optional<Standalone<StringRef>> remoteDcId;
bool hasSatelliteReplication;
Reference<IReplicationPolicy> satelliteTLogPolicy;
Reference<IReplicationPolicy> satelliteTLogPolicyFallback;
int32_t satelliteTLogWriteAntiQuorum;
int32_t satelliteTLogWriteAntiQuorumFallback;
std::vector<Optional<Standalone<StringRef>>> primarySatelliteDcIds;
std::vector<Optional<Standalone<StringRef>>> remoteSatelliteDcIds;
TSSMode tssMode;
std::map<NetworkAddress, bool> corruptWorkerMap;
ConfigDBType configDBType;
bool blobGranulesEnabled;
// Used by workloads that perform reconfigurations
int testerCount;
std::string connectionString;
bool isStopped;
double lastConnectionFailure;
double connectionFailuresDisableDuration;
bool speedUpSimulation;
BackupAgentType backupAgents;
BackupAgentType drAgents;
bool restarted = false;
ValidationData validationData;
bool hasDiffProtocolProcess; // true if simulator is testing a process with a different version
bool setDiffProtocol; // true if a process with a different protocol version has been started
bool allowStorageMigrationTypeChange = false;
double injectTargetedSSRestartTime = std::numeric_limits<double>::max();
double injectSSDelayTime = std::numeric_limits<double>::max();
double injectTargetedBMRestartTime = std::numeric_limits<double>::max();
double injectTargetedBWRestartTime = std::numeric_limits<double>::max();
std::unordered_map<Standalone<StringRef>, PrivateKey> authKeys;
std::set<std::pair<std::string, unsigned>> corruptedBlocks;
flowGlobalType global(int id) const final;
void setGlobal(size_t id, flowGlobalType v) final;
void disableFor(const std::string& desc, double time);
double checkDisabled(const std::string& desc) const;
// generate authz token for use in simulation environment
Standalone<StringRef> makeToken(StringRef tenantName, uint64_t ttlSecondsFromNow);
static thread_local ProcessInfo* currentProcess;
bool checkInjectedCorruption();
ISimulator();
virtual ~ISimulator();
protected:
Mutex mutex;
private:
std::set<Optional<Standalone<StringRef>>> swapsDisabled;
std::map<NetworkAddress, int> excludedAddresses;
std::map<NetworkAddress, int> clearedAddresses;
std::map<NetworkAddress, bool> switchedCluster;
bool globalSwitchedCluster = false;
std::map<NetworkAddress, std::map<std::string, int>> roleAddresses;
std::map<std::string, double> disabledMap;
bool allSwapsDisabled;
};
extern ISimulator* g_simulator;
void startNewSimulator(bool printSimTime);
// Parameters used to simulate disk performance
struct DiskParameters : ReferenceCounted<DiskParameters> {
double nextOperation;
int64_t iops;
int64_t bandwidth;
DiskParameters(int64_t iops, int64_t bandwidth) : nextOperation(0), iops(iops), bandwidth(bandwidth) {}
};
// Simulates delays for performing operations on disk
extern Future<Void> waitUntilDiskReady(Reference<DiskParameters> parameters, int64_t size, bool sync = false);
class Sim2FileSystem : public IAsyncFileSystem {
public:
// Opens a file for asynchronous I/O
Future<Reference<class IAsyncFile>> open(const std::string& filename, int64_t flags, int64_t mode) override;
// Deletes the given file. If mustBeDurable, returns only when the file is guaranteed to be deleted even after a
// power failure.
Future<Void> deleteFile(const std::string& filename, bool mustBeDurable) override;
Future<std::time_t> lastWriteTime(const std::string& filename) override;
#ifdef ENABLE_SAMPLING
ActorLineageSet& getActorLineageSet() override;
#endif
Future<Void> renameFile(std::string const& from, std::string const& to) override;
Sim2FileSystem() {}
~Sim2FileSystem() override {}
static void newFileSystem();
#ifdef ENABLE_SAMPLING
ActorLineageSet actorLineageSet;
#endif
};
#endif