/* * Net2Packet.h * * This source file is part of the FoundationDB open source project * * Copyright 2013-2018 Apple Inc. and the FoundationDB project authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FLOW_NET2PACKET_H #define FLOW_NET2PACKET_H #pragma once #include "flow/flow.h" // PacketWriter and PacketBuffer are in serialize.h because they are needed by the SerializeSource<> template struct ReliablePacket : FastAllocated { PacketBuffer* buffer; ReliablePacket *cont; // More bytes in the same packet ReliablePacket *prev, *next; // Linked list of reliable packets on the same connection (only for the first packet in the cont chain) int begin, end; ReliablePacket() {} void insertBefore(ReliablePacket* p); void remove(); // Deletes this and cont chain, unlinks prev and next }; class UnsentPacketQueue : NonCopyable { public: UnsentPacketQueue() : unsent_first(0), unsent_last(0) {} ~UnsentPacketQueue() { discardAll(); } // Get a PacketBuffer to write new packets into PacketBuffer* getWriteBuffer() { if (!unsent_last) { ASSERT( !unsent_first ); unsent_first = unsent_last = new PacketBuffer; }; return unsent_last; } // Call after potentially adding to the chain returned by getWriteBuffer() void setWriteBuffer(PacketBuffer* pb) { unsent_last = pb; } // Prepend the given range of packetBuffers to the beginning of the unsent queue void prependWriteBuffer( PacketBuffer* first, PacketBuffer* last ) { last->next = unsent_first; unsent_first = first; if (!unsent_last) unsent_last = last; } // false if there is anything unsent bool empty() const { return !unsent_first || unsent_first->bytes_sent == unsent_first->bytes_written; } // Get the next PacketBuffer to send data from PacketBuffer *getUnsent() const { return unsent_first; } // Call after sending bytes from getUnsent() void sent(int bytes); // Discard all unsent buffers void discardAll(); private: PacketBuffer *unsent_first, *unsent_last; // Both NULL, or inclusive range of PacketBuffers that haven't been sent. The last one may have space for more packets to be written. }; class ReliablePacketList : NonCopyable { public: ReliablePacketList() { reliable.buffer = 0; reliable.prev = reliable.next = &reliable; } bool empty() const { return reliable.next == &reliable; } void insert( ReliablePacket* rp ) { rp->insertBefore(&reliable); } // Concatenate those reliable packets which have already been sent (are not in the unsent range) // into the given chain of packet buffers, and return the tail of that chain PacketBuffer* compact(PacketBuffer* into, PacketBuffer* stopAt); void discardAll(); // just for testing private: ReliablePacket reliable; // Head/tail of a circularly linked list of reliable packets to be resent after a close }; #endif