/* * WaitFailure.h * * This source file is part of the FoundationDB open source project * * Copyright 2013-2018 Apple Inc. and the FoundationDB project authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef WAIT_FAILURE_SERVER_H #define WAIT_FAILURE_SERVER_H #pragma once Future waitFailureServer(const FutureStream>& waitFailure); // talks to a wait failure server, returns Void on failure Future waitFailureClient(const RequestStream>& waitFailure, double const& failureReactionTime = 0, double const& failureReactionSlope = 0, bool const& trace = false, TaskPriority const& taskID = TaskPriority::DefaultEndpoint); // talks to a wait failure server, returns Void on failure, reaction time is always waited Future waitFailureClientStrict(const RequestStream>& waitFailure, double const& failureReactionTime=0, TaskPriority const& taskID=TaskPriority::DefaultEndpoint); // talks to a wait failure server, updates failed to be true or false based on failure status. Future waitFailureTracker(const RequestStream>& waitFailure, Reference> const& failed, double const& failureReactionTime=0, double const& failureReactionSlope=0, TaskPriority const& taskID=TaskPriority::DefaultEndpoint); #endif