/* * SigStack.cpp * * This source file is part of the FoundationDB open source project * * Copyright 2013-2022 Apple Inc. and the FoundationDB project authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "flow/flow.h" #include "fdbclient/StackLineage.h" #include #include #include // This is not yet correct, as this is not async safe // However, this should be good enough for an initial // proof of concept. extern "C" void stackSignalHandler(int sig) { auto stack = getActorStackTrace(); int i = 0; while (!stack.empty()) { auto s = stack.back(); stack.pop_back(); std::string_view n(reinterpret_cast(s.begin()), s.size()); std::cout << i << ": " << n << std::endl; ++i; } } #ifdef _WIN32 #define SIGUSR1 10 #define SIGUSR2 12 #endif void setupStackSignal() { std::signal(SIGUSR1, &stackSignalHandler); }