/* * LeaderElection.actor.cpp * * This source file is part of the FoundationDB open source project * * Copyright 2013-2022 Apple Inc. and the FoundationDB project authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "fdbrpc/FailureMonitor.h" #include "fdbrpc/Locality.h" #include "fdbserver/CoordinationInterface.h" #include "fdbserver/Knobs.h" #include "fdbclient/MonitorLeader.h" #include "flow/actorcompiler.h" // This must be the last #include. // Keep trying to become a leader by submitting itself to all coordinators. // Monitor the health of all coordinators at the same time. ACTOR Future submitCandidacy(Key key, LeaderElectionRegInterface coord, LeaderInfo myInfo, UID prevChangeID, AsyncTrigger* nomineeChange, Optional* nominee) { loop { state Optional li; if (coord.hostname.present()) { wait(store( li, retryGetReplyFromHostname( CandidacyRequest(key, myInfo, nominee->present() ? nominee->get().changeID : UID(), prevChangeID), coord.hostname.get(), WLTOKEN_LEADERELECTIONREG_CANDIDACY, TaskPriority::CoordinationReply))); } else { wait(store( li, retryBrokenPromise( coord.candidacy, CandidacyRequest(key, myInfo, nominee->present() ? nominee->get().changeID : UID(), prevChangeID), TaskPriority::CoordinationReply))); } wait(Future(Void())); // Make sure we weren't cancelled if (li != *nominee) { *nominee = li; nomineeChange->trigger(); if (li.present() && li.get().forward) wait(Future(Never())); } } } ACTOR template Future buggifyDelayedAsyncVar(Reference> in, Reference> out) { try { loop { wait(delay(SERVER_KNOBS->BUGGIFIED_EVENTUAL_CONSISTENCY * deterministicRandom()->random01())); out->set(in->get()); wait(in->onChange()); } } catch (Error& e) { out->set(in->get()); throw; } } template Future buggifyDelayedAsyncVar(Reference>& var) { auto in = makeReference>(); auto f = buggifyDelayedAsyncVar(in, var); var = in; return f; } ACTOR Future changeLeaderCoordinators(ServerCoordinators coordinators, Value forwardingInfo) { std::vector> forwardRequests; forwardRequests.reserve(coordinators.leaderElectionServers.size()); for (int i = 0; i < coordinators.leaderElectionServers.size(); i++) { if (coordinators.leaderElectionServers[i].hostname.present()) { forwardRequests.push_back(retryGetReplyFromHostname(ForwardRequest(coordinators.clusterKey, forwardingInfo), coordinators.leaderElectionServers[i].hostname.get(), WLTOKEN_LEADERELECTIONREG_FORWARD)); } else { forwardRequests.push_back(retryBrokenPromise(coordinators.leaderElectionServers[i].forward, ForwardRequest(coordinators.clusterKey, forwardingInfo))); } } int quorum_size = forwardRequests.size() / 2 + 1; wait(quorum(forwardRequests, quorum_size)); return Void(); } ACTOR Future tryBecomeLeaderInternal(ServerCoordinators coordinators, Value proposedSerializedInterface, Reference> outSerializedLeader, bool hasConnected, Reference> asyncPriorityInfo) { state AsyncTrigger nomineeChange; state std::vector> nominees; state LeaderInfo myInfo; state Future candidacies; state bool iAmLeader = false; state UID prevChangeID; if (asyncPriorityInfo->get().dcFitness == ClusterControllerPriorityInfo::FitnessBad || asyncPriorityInfo->get().dcFitness == ClusterControllerPriorityInfo::FitnessRemote || asyncPriorityInfo->get().dcFitness == ClusterControllerPriorityInfo::FitnessNotPreferred || asyncPriorityInfo->get().isExcluded) { wait(delay(SERVER_KNOBS->WAIT_FOR_GOOD_REMOTE_RECRUITMENT_DELAY)); } else if (asyncPriorityInfo->get().processClassFitness > ProcessClass::UnsetFit) { wait(delay(SERVER_KNOBS->WAIT_FOR_GOOD_RECRUITMENT_DELAY)); } nominees.resize(coordinators.leaderElectionServers.size()); myInfo.serializedInfo = proposedSerializedInterface; outSerializedLeader->set(Value()); state Future buggifyDelay = (SERVER_KNOBS->BUGGIFY_ALL_COORDINATION || BUGGIFY) ? buggifyDelayedAsyncVar(outSerializedLeader) : Void(); while (!iAmLeader) { state Future badCandidateTimeout; myInfo.changeID = deterministicRandom()->randomUniqueID(); prevChangeID = myInfo.changeID; myInfo.updateChangeID(asyncPriorityInfo->get()); std::vector> cand; cand.reserve(coordinators.leaderElectionServers.size()); for (int i = 0; i < coordinators.leaderElectionServers.size(); i++) { cand.push_back(submitCandidacy(coordinators.clusterKey, coordinators.leaderElectionServers[i], myInfo, prevChangeID, &nomineeChange, &nominees[i])); } candidacies = waitForAll(cand); loop { state Optional> leader = getLeader(nominees); if (leader.present() && leader.get().first.forward) { // These coordinators are forwarded to another set. But before we change our own cluster file, we need // to make sure that a majority of coordinators know that. SOMEDAY: Wait briefly to see if other // coordinators will tell us they already know, to save communication? wait(changeLeaderCoordinators(coordinators, leader.get().first.serializedInfo)); if (!hasConnected) { TraceEvent(SevWarnAlways, "IncorrectClusterFileContentsAtConnection") .detail("ClusterFile", coordinators.ccr->toString()) .detail("StoredConnectionString", coordinators.ccr->getConnectionString().toString()) .detail("CurrentConnectionString", leader.get().first.serializedInfo.toString()); } wait(coordinators.ccr->setAndPersistConnectionString( ClusterConnectionString(leader.get().first.serializedInfo.toString()))); TraceEvent("LeaderForwarding") .detail("ConnStr", coordinators.ccr->getConnectionString().toString()) .trackLatest("LeaderForwarding"); throw coordinators_changed(); } if (leader.present() && leader.get().second) { hasConnected = true; coordinators.ccr->notifyConnected(); } if (leader.present() && leader.get().second && leader.get().first.equalInternalId(myInfo)) { TraceEvent("BecomingLeader", myInfo.changeID).log(); ASSERT(leader.get().first.serializedInfo == proposedSerializedInterface); outSerializedLeader->set(leader.get().first.serializedInfo); iAmLeader = true; break; } if (leader.present()) { TraceEvent("LeaderChanged", myInfo.changeID).detail("ToID", leader.get().first.changeID); if (leader.get().first.serializedInfo != proposedSerializedInterface) // We never set outSerializedLeader to our own interface unless we are // ready to become leader! outSerializedLeader->set(leader.get().first.serializedInfo); } // If more than 2*SERVER_KNOBS->POLLING_FREQUENCY elapses while we are nominated by some coordinator but // there is no leader, we might be breaking the leader election process for someone with better // communications but lower ID, so change IDs. if ((!leader.present() || !leader.get().second) && std::count(nominees.begin(), nominees.end(), myInfo)) { if (!badCandidateTimeout.isValid()) badCandidateTimeout = delay(SERVER_KNOBS->POLLING_FREQUENCY * 2, TaskPriority::CoordinationReply); } else badCandidateTimeout = Future(); choose { when(wait(nomineeChange.onTrigger())) {} when(wait(badCandidateTimeout.isValid() ? badCandidateTimeout : Never())) { CODE_PROBE(true, "Bad candidate timeout"); TraceEvent("LeaderBadCandidateTimeout", myInfo.changeID).log(); break; } when(wait(candidacies)) { ASSERT(false); } when(wait(asyncPriorityInfo->onChange())) { break; } } } candidacies.cancel(); } ASSERT(iAmLeader && outSerializedLeader->get() == proposedSerializedInterface); loop { prevChangeID = myInfo.changeID; myInfo.updateChangeID(asyncPriorityInfo->get()); if (myInfo.changeID != prevChangeID) { TraceEvent("ChangeLeaderChangeID") .detail("PrevChangeID", prevChangeID) .detail("NewChangeID", myInfo.changeID); } state std::vector> true_heartbeats; state std::vector> false_heartbeats; for (int i = 0; i < coordinators.leaderElectionServers.size(); i++) { Future hb; if (coordinators.leaderElectionServers[i].hostname.present()) { hb = retryGetReplyFromHostname(LeaderHeartbeatRequest(coordinators.clusterKey, myInfo, prevChangeID), coordinators.leaderElectionServers[i].hostname.get(), WLTOKEN_LEADERELECTIONREG_LEADERHEARTBEAT, TaskPriority::CoordinationReply); } else { hb = retryBrokenPromise(coordinators.leaderElectionServers[i].leaderHeartbeat, LeaderHeartbeatRequest(coordinators.clusterKey, myInfo, prevChangeID), TaskPriority::CoordinationReply); } true_heartbeats.push_back(onEqual(hb, LeaderHeartbeatReply{ true })); false_heartbeats.push_back(onEqual(hb, LeaderHeartbeatReply{ false })); } state Future rate = delay(SERVER_KNOBS->HEARTBEAT_FREQUENCY, TaskPriority::CoordinationReply) || asyncPriorityInfo->onChange(); // SOMEDAY: Move to server side? choose { when(wait(quorum(true_heartbeats, true_heartbeats.size() / 2 + 1))) { //TraceEvent("StillLeader", myInfo.changeID); } // We are still leader when(wait(quorum(false_heartbeats, false_heartbeats.size() / 2 + 1))) { TraceEvent("ReplacedAsLeader", myInfo.changeID).log(); break; } // We are definitely not leader when(wait(delay(SERVER_KNOBS->POLLING_FREQUENCY))) { for (int i = 0; i < coordinators.leaderElectionServers.size(); ++i) { if (true_heartbeats[i].isReady()) TraceEvent("LeaderTrueHeartbeat", myInfo.changeID) .detail("Coordinator", coordinators.leaderElectionServers[i].candidacy.getEndpoint().getPrimaryAddress()); else if (false_heartbeats[i].isReady()) TraceEvent("LeaderFalseHeartbeat", myInfo.changeID) .detail("Coordinator", coordinators.leaderElectionServers[i].candidacy.getEndpoint().getPrimaryAddress()); else TraceEvent("LeaderNoHeartbeat", myInfo.changeID) .detail("Coordinator", coordinators.leaderElectionServers[i].candidacy.getEndpoint().getPrimaryAddress()); } TraceEvent("ReleasingLeadership", myInfo.changeID).log(); break; } // Give up on being leader, because we apparently have poor communications when(wait(asyncPriorityInfo->onChange())) {} } wait(rate); } if (SERVER_KNOBS->BUGGIFY_ALL_COORDINATION || BUGGIFY) wait(delay(SERVER_KNOBS->BUGGIFIED_EVENTUAL_CONSISTENCY * deterministicRandom()->random01())); return Void(); // We are no longer leader }