/* * RoleLineage.actor.h * * This source file is part of the FoundationDB open source project * * Copyright 2013-2020 Apple Inc. and the FoundationDB project authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "flow/flow.h" #if defined(NO_INTELLISENSE) && !defined(FDBSERVER_ROLE_LINEAGE_ACTOR_G_H) #define FDBSERVER_ROLE_LINEAGE_ACTOR_G_H #include "fdbserver/RoleLineage.actor.g.h" #elif !defined(FDBSERVER_ROLE_LINEAGE_ACTOR_H) #define FDBSERVER_ROLE_LINEAGE_ACTOR_H #include "flow/singleton.h" #include "fdbrpc/Locality.h" #include "fdbclient/ActorLineageProfiler.h" #include "fdbserver/WorkerInterface.actor.h" #include #include #include #include "flow/actorcompiler.h" // This must be the last include struct RoleLineage : LineageProperties { static std::string_view name; ProcessClass::ClusterRole role = ProcessClass::NoRole; bool isSet(ProcessClass::ClusterRole RoleLineage::*member) const { return this->*member != ProcessClass::NoRole; } }; struct RoleLineageCollector : IALPCollector { RoleLineageCollector() : IALPCollector() {} std::optional collect(ActorLineage* lineage) override { auto res = lineage->get(&RoleLineage::role); if (res.has_value()) { return Role::get(res.value()).abbreviation; } else { return std::optional(); } } }; // creates a new root and sets the role lineage ACTOR template Future()())> runInRole(Fun fun, ProcessClass::ClusterRole role) { getCurrentLineage()->makeRoot(); getCurrentLineage()->modify(&RoleLineage::role) = role; decltype(std::declval()()) res = wait(fun()); return res; } #endif