/* * IThreadPool.cpp * * This source file is part of the FoundationDB open source project * * Copyright 2013-2022 Apple Inc. and the FoundationDB project authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "flow/IThreadPool.h" #include #define BOOST_SYSTEM_NO_LIB #define BOOST_DATE_TIME_NO_LIB #define BOOST_REGEX_NO_LIB #include "boost/asio.hpp" class ThreadPool final : public IThreadPool, public ReferenceCounted { struct Thread { ThreadPool* pool; IThreadPoolReceiver* userObject; THREAD_HANDLE handle; // Owned by main thread static thread_local IThreadPoolReceiver* threadUserObject; explicit Thread(ThreadPool* pool, IThreadPoolReceiver* userObject) : pool(pool), userObject(userObject) {} ~Thread() { ASSERT_ABORT(!userObject); } void run() { setThreadPriority(pool->priority()); threadUserObject = userObject; try { userObject->init(); while (pool->ios.run_one() && (pool->mode == Mode::Run)) ; } catch (Error& e) { TraceEvent(SevError, "ThreadPoolError").error(e); } delete userObject; userObject = nullptr; } static void dispatch(PThreadAction action) { (*action)(threadUserObject); } }; THREAD_FUNC start(void* p) { ((Thread*)p)->run(); THREAD_RETURN; } std::vector threads; boost::asio::io_service ios; boost::asio::io_service::work dontstop; enum Mode { Run = 0, Shutdown = 2 }; volatile int mode; int stackSize; int pri; struct ActionWrapper { PThreadAction action; ActionWrapper(PThreadAction action) : action(action) {} // HACK: Boost won't use move constructors, so we just assume the last copy made is the one that will be called // or cancelled ActionWrapper(ActionWrapper const& r) : action(r.action) { const_cast(r).action = nullptr; } void operator()() { Thread::dispatch(action); action = nullptr; } ~ActionWrapper() { if (action) { action->cancel(); } } ActionWrapper& operator=(ActionWrapper const&) = delete; }; public: ThreadPool(int stackSize, int pri) : dontstop(ios), mode(Run), stackSize(stackSize), pri(pri) {} ~ThreadPool() override {} Future stop(Error const& e = success()) override { if (mode == Shutdown) return Void(); ReferenceCounted::addref(); ios.stop(); // doesn't work? mode = Shutdown; for (int i = 0; i < threads.size(); i++) { waitThread(threads[i]->handle); delete threads[i]; } ReferenceCounted::delref(); return Void(); } Future getError() const override { return Never(); } // FIXME void addref() override { ReferenceCounted::addref(); } void delref() override { if (ReferenceCounted::delref_no_destroy()) { stop(); delete this; } } void addThread(IThreadPoolReceiver* userData, const char* name) override { threads.push_back(new Thread(this, userData)); threads.back()->handle = g_network->startThread(start, threads.back(), stackSize, name); } void post(PThreadAction action) override { ios.post(ActionWrapper(action)); } int priority() const { return pri; } }; Reference createGenericThreadPool(int stackSize, int pri) { return Reference(new ThreadPool(stackSize, pri)); } thread_local IThreadPoolReceiver* ThreadPool::Thread::threadUserObject;