/* * NativeAPI.actor.h * * This source file is part of the FoundationDB open source project * * Copyright 2013-2018 Apple Inc. and the FoundationDB project authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "flow/IRandom.h" #include "flow/Tracing.h" #if defined(NO_INTELLISENSE) && !defined(FDBCLIENT_NATIVEAPI_ACTOR_G_H) #define FDBCLIENT_NATIVEAPI_ACTOR_G_H #include "fdbclient/NativeAPI.actor.g.h" #elif !defined(FDBCLIENT_NATIVEAPI_ACTOR_H) #define FDBCLIENT_NATIVEAPI_ACTOR_H #include "flow/flow.h" #include "flow/TDMetric.actor.h" #include "fdbclient/FDBTypes.h" #include "fdbclient/CommitProxyInterface.h" #include "fdbclient/FDBOptions.g.h" #include "fdbclient/CoordinationInterface.h" #include "fdbclient/ClusterInterface.h" #include "fdbclient/ClientLogEvents.h" #include "fdbclient/KeyRangeMap.h" #include "flow/actorcompiler.h" // has to be last include // CLIENT_BUGGIFY should be used to randomly introduce failures at run time (like BUGGIFY but for client side testing) // Unlike BUGGIFY, CLIENT_BUGGIFY can be enabled and disabled at runtime. #define CLIENT_BUGGIFY_WITH_PROB(x) \ (getSBVar(__FILE__, __LINE__, BuggifyType::Client) && deterministicRandom()->random01() < (x)) #define CLIENT_BUGGIFY CLIENT_BUGGIFY_WITH_PROB(P_BUGGIFIED_SECTION_FIRES[int(BuggifyType::Client)]) // Incomplete types that are reference counted class DatabaseContext; template <> void addref(DatabaseContext* ptr); template <> void delref(DatabaseContext* ptr); void validateOptionValue(Optional value, bool shouldBePresent); void enableClientInfoLogging(); struct NetworkOptions { std::string localAddress; std::string clusterFile; Optional traceDirectory; uint64_t traceRollSize; uint64_t traceMaxLogsSize; std::string traceLogGroup; std::string traceFormat; std::string traceClockSource; std::string traceFileIdentifier; Optional logClientInfo; Reference>>> supportedVersions; bool runLoopProfilingEnabled; NetworkOptions(); }; class Database { public: enum { API_VERSION_LATEST = -1 }; // Creates a database object that represents a connection to a cluster // This constructor uses a preallocated DatabaseContext that may have been created // on another thread static Database createDatabase(Reference connFile, int apiVersion, bool internal = true, LocalityData const& clientLocality = LocalityData(), DatabaseContext* preallocatedDb = nullptr); static Database createDatabase(std::string connFileName, int apiVersion, bool internal = true, LocalityData const& clientLocality = LocalityData()); Database() {} // an uninitialized database can be destructed or reassigned safely; that's it void operator=(Database const& rhs) { db = rhs.db; } Database(Database const& rhs) : db(rhs.db) {} Database(Database&& r) noexcept : db(std::move(r.db)) {} void operator=(Database&& r) noexcept { db = std::move(r.db); } // For internal use by the native client: explicit Database(Reference cx) : db(cx) {} explicit Database(DatabaseContext* cx) : db(cx) {} inline DatabaseContext* getPtr() const { return db.getPtr(); } inline DatabaseContext* extractPtr() { return db.extractPtr(); } DatabaseContext* operator->() const { return db.getPtr(); } const UniqueOrderedOptionList& getTransactionDefaults() const; private: Reference db; }; void setNetworkOption(FDBNetworkOptions::Option option, Optional value = Optional()); // Configures the global networking machinery void setupNetwork(uint64_t transportId = 0, bool useMetrics = false); // This call blocks while the network is running. To use the API in a single-threaded // environment, the calling program must have ACTORs already launched that are waiting // to use the network. In this case, the program can terminate by calling stopNetwork() // from a callback, thereby releasing this call to return. In a multithreaded setup // this call can be called from a dedicated "networking" thread. All the network-based // callbacks will happen on this second thread. When a program is finished, the // call stopNetwork (from a non-networking thread) can cause the runNetwork() call to // return. // // Throws network_already_setup if g_network has already been initalized void runNetwork(); // See above. Can be called from a thread that is not the "networking thread" // // Throws network_not_setup if g_network has not been initalized void stopNetwork(); struct StorageMetrics; struct TransactionOptions { double maxBackoff; uint32_t getReadVersionFlags; uint32_t sizeLimit; int maxTransactionLoggingFieldLength; bool checkWritesEnabled : 1; bool causalWriteRisky : 1; bool commitOnFirstProxy : 1; bool debugDump : 1; bool lockAware : 1; bool readOnly : 1; bool firstInBatch : 1; bool includePort : 1; bool reportConflictingKeys : 1; bool expensiveClearCostEstimation : 1; TransactionPriority priority; TagSet tags; // All tags set on transaction TagSet readTags; // Tags that can be sent with read requests // update clear function if you add a new field TransactionOptions(Database const& cx); TransactionOptions(); void reset(Database const& cx); private: void clear(); }; class ReadYourWritesTransaction; // workaround cyclic dependency struct TransactionInfo { Optional debugID; TaskPriority taskID; SpanID spanID; bool useProvisionalProxies; // Used to save conflicting keys if FDBTransactionOptions::REPORT_CONFLICTING_KEYS is enabled // prefix/ : '1' - any keys equal or larger than this key are (probably) conflicting keys // prefix/ : '0' - any keys equal or larger than this key are (definitely) not conflicting keys std::shared_ptr> conflictingKeys; explicit TransactionInfo(TaskPriority taskID, SpanID spanID) : taskID(taskID), spanID(spanID), useProvisionalProxies(false) {} }; struct TransactionLogInfo : public ReferenceCounted, NonCopyable { enum LoggingLocation { DONT_LOG = 0, TRACE_LOG = 1, DATABASE = 2 }; TransactionLogInfo() : logLocation(DONT_LOG), maxFieldLength(0) {} TransactionLogInfo(LoggingLocation location) : logLocation(location), maxFieldLength(0) {} TransactionLogInfo(std::string id, LoggingLocation location) : logLocation(location), identifier(id), maxFieldLength(0) {} void setIdentifier(std::string id) { identifier = id; } void logTo(LoggingLocation loc) { logLocation = logLocation | loc; } template void addLog(const T& event) { if (logLocation & TRACE_LOG) { ASSERT(!identifier.empty()); event.logEvent(identifier, maxFieldLength); } if (flushed) { return; } if (logLocation & DATABASE) { logsAdded = true; static_assert(std::is_base_of::value, "Event should be derived class of FdbClientLogEvents::Event"); trLogWriter << event; } } BinaryWriter trLogWriter{ IncludeVersion() }; bool logsAdded{ false }; bool flushed{ false }; int logLocation; int maxFieldLength; std::string identifier; }; struct Watch : public ReferenceCounted, NonCopyable { Key key; Optional value; bool valuePresent; Optional setValue; bool setPresent; Promise onChangeTrigger; Promise onSetWatchTrigger; Future watchFuture; Watch() : watchFuture(Never()), valuePresent(false), setPresent(false) {} Watch(Key key) : key(key), watchFuture(Never()), valuePresent(false), setPresent(false) {} Watch(Key key, Optional val) : key(key), value(val), watchFuture(Never()), valuePresent(true), setPresent(false) {} void setWatch(Future watchFuture); }; class Transaction : NonCopyable { public: explicit Transaction(Database const& cx); ~Transaction(); void preinitializeOnForeignThread() { committedVersion = invalidVersion; } void setVersion(Version v); Future getReadVersion() { return getReadVersion(0); } Future getRawReadVersion(); Optional getCachedReadVersion() const; [[nodiscard]] Future> get(const Key& key, bool snapshot = false); [[nodiscard]] Future watch(Reference watch); [[nodiscard]] Future getKey(const KeySelector& key, bool snapshot = false); // Future< Optional > get( const KeySelectorRef& key ); [[nodiscard]] Future getRange(const KeySelector& begin, const KeySelector& end, int limit, bool snapshot = false, bool reverse = false); [[nodiscard]] Future getRange(const KeySelector& begin, const KeySelector& end, GetRangeLimits limits, bool snapshot = false, bool reverse = false); [[nodiscard]] Future getRange(const KeyRange& keys, int limit, bool snapshot = false, bool reverse = false) { return getRange(KeySelector(firstGreaterOrEqual(keys.begin), keys.arena()), KeySelector(firstGreaterOrEqual(keys.end), keys.arena()), limit, snapshot, reverse); } [[nodiscard]] Future getRange(const KeyRange& keys, GetRangeLimits limits, bool snapshot = false, bool reverse = false) { return getRange(KeySelector(firstGreaterOrEqual(keys.begin), keys.arena()), KeySelector(firstGreaterOrEqual(keys.end), keys.arena()), limits, snapshot, reverse); } // A method for streaming data from the storage server that is more efficient than getRange when reading large // amounts of data [[nodiscard]] Future getRangeStream(const PromiseStream>& results, const KeySelector& begin, const KeySelector& end, int limit, bool snapshot = false, bool reverse = false); [[nodiscard]] Future getRangeStream(const PromiseStream>& results, const KeySelector& begin, const KeySelector& end, GetRangeLimits limits, bool snapshot = false, bool reverse = false); [[nodiscard]] Future getRangeStream(const PromiseStream>& results, const KeyRange& keys, int limit, bool snapshot = false, bool reverse = false) { return getRangeStream(results, KeySelector(firstGreaterOrEqual(keys.begin), keys.arena()), KeySelector(firstGreaterOrEqual(keys.end), keys.arena()), limit, snapshot, reverse); } [[nodiscard]] Future getRangeStream(const PromiseStream>& results, const KeyRange& keys, GetRangeLimits limits, bool snapshot = false, bool reverse = false) { return getRangeStream(results, KeySelector(firstGreaterOrEqual(keys.begin), keys.arena()), KeySelector(firstGreaterOrEqual(keys.end), keys.arena()), limits, snapshot, reverse); } [[nodiscard]] Future>> getAddressesForKey(const Key& key); void enableCheckWrites(); void addReadConflictRange(KeyRangeRef const& keys); void addWriteConflictRange(KeyRangeRef const& keys); void makeSelfConflicting(); Future warmRange(Database cx, KeyRange keys); Future, int>> waitStorageMetrics(KeyRange const& keys, StorageMetrics const& min, StorageMetrics const& max, StorageMetrics const& permittedError, int shardLimit, int expectedShardCount); // Pass a negative value for `shardLimit` to indicate no limit on the shard number. Future getStorageMetrics(KeyRange const& keys, int shardLimit); Future>> splitStorageMetrics(KeyRange const& keys, StorageMetrics const& limit, StorageMetrics const& estimated); Future>> getReadHotRanges(KeyRange const& keys); // Try to split the given range into equally sized chunks based on estimated size. // The returned list would still be in form of [keys.begin, splitPoint1, splitPoint2, ... , keys.end] Future>> getRangeSplitPoints(KeyRange const& keys, int64_t chunkSize); // If checkWriteConflictRanges is true, existing write conflict ranges will be searched for this key void set(const KeyRef& key, const ValueRef& value, bool addConflictRange = true); void atomicOp(const KeyRef& key, const ValueRef& value, MutationRef::Type operationType, bool addConflictRange = true); void clear(const KeyRangeRef& range, bool addConflictRange = true); void clear(const KeyRef& key, bool addConflictRange = true); [[nodiscard]] Future commit(); // Throws not_committed or commit_unknown_result errors in normal operation void setOption(FDBTransactionOptions::Option option, Optional value = Optional()); Version getCommittedVersion() const { return committedVersion; } // May be called only after commit() returns success [[nodiscard]] Future> getVersionstamp(); // Will be fulfilled only after commit() returns success Future getProtocolVersion(); Promise> versionstampPromise; uint32_t getSize(); [[nodiscard]] Future onError(Error const& e); void flushTrLogsIfEnabled(); // These are to permit use as state variables in actors: Transaction(); void operator=(Transaction&& r) noexcept; void reset(); void fullReset(); double getBackoff(int errCode); void debugTransaction(UID dID) { info.debugID = dID; } Future commitMutations(); void setupWatches(); void cancelWatches(Error const& e = transaction_cancelled()); TransactionInfo info; int numErrors; std::vector> watches; int apiVersionAtLeast(int minVersion) const; void checkDeferredError() const; Database getDatabase() const { return cx; } static Reference createTrLogInfoProbabilistically(const Database& cx); TransactionOptions options; Span span; double startTime; Reference trLogInfo; void setTransactionID(uint64_t id); void setToken(uint64_t token); const vector>>& getExtraReadConflictRanges() const { return extraConflictRanges; } Standalone> readConflictRanges() const { return Standalone>(tr.transaction.read_conflict_ranges, tr.arena); } Standalone> writeConflictRanges() const { return Standalone>(tr.transaction.write_conflict_ranges, tr.arena); } private: Future getReadVersion(uint32_t flags); Database cx; double backoff; Version committedVersion; CommitTransactionRequest tr; Future readVersion; Promise> metadataVersion; vector>> extraConflictRanges; Promise commitResult; Future committing; }; ACTOR Future waitForCommittedVersion(Database cx, Version version, SpanID spanContext); ACTOR Future>> waitDataDistributionMetricsList(Database cx, KeyRange keys, int shardLimit); std::string unprintable(const std::string&); int64_t extractIntOption(Optional value, int64_t minValue = std::numeric_limits::min(), int64_t maxValue = std::numeric_limits::max()); // Takes a snapshot of the cluster, specifically the following persistent // states: coordinator, TLog and storage state ACTOR Future snapCreate(Database cx, Standalone snapCmd, UID snapUID); // Checks with Data Distributor that it is safe to mark all servers in exclusions as failed ACTOR Future checkSafeExclusions(Database cx, vector exclusions); inline uint64_t getWriteOperationCost(uint64_t bytes) { return bytes / std::max(1, CLIENT_KNOBS->WRITE_COST_BYTE_FACTOR) + 1; } // Create a transaction to set the value of system key \xff/conf/perpetual_storage_wiggle. If enable == true, the value // will be 1. Otherwise, the value will be 0. ACTOR Future setPerpetualStorageWiggle(Database cx, bool enable, bool lock_aware = false); #include "flow/unactorcompiler.h" #endif