/* *ServerCheckpoint.actor.cpp * * This source file is part of the FoundationDB open source project * * Copyright 2013-2022 Apple Inc. and the FoundationDB project authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "fdbserver/ServerCheckpoint.actor.h" #include "fdbserver/RocksDBCheckpointUtils.actor.h" #include "flow/actorcompiler.h" // has to be last include ICheckpointReader* newCheckpointReader(const CheckpointMetaData& checkpoint, UID logID) { const CheckpointFormat format = checkpoint.getFormat(); if (format == RocksDBColumnFamily || format == RocksDB) { return newRocksDBCheckpointReader(checkpoint, logID); } else { throw not_implemented(); } return nullptr; } ACTOR Future deleteCheckpoint(CheckpointMetaData checkpoint) { wait(delay(0, TaskPriority::FetchKeys)); state CheckpointFormat format = checkpoint.getFormat(); if (format == RocksDBColumnFamily || format == RocksDB) { wait(deleteRocksCheckpoint(checkpoint)); } else { throw not_implemented(); } return Void(); } ACTOR Future fetchCheckpoint(Database cx, CheckpointMetaData initialState, std::string dir, std::function(const CheckpointMetaData&)> cFun) { TraceEvent("FetchCheckpointBegin", initialState.checkpointID).detail("CheckpointMetaData", initialState.toString()); state CheckpointMetaData result; const CheckpointFormat format = initialState.getFormat(); if (format == RocksDBColumnFamily || format == RocksDB) { CheckpointMetaData _result = wait(fetchRocksDBCheckpoint(cx, initialState, dir, cFun)); result = _result; } else { throw not_implemented(); } TraceEvent("FetchCheckpointEnd", initialState.checkpointID).detail("CheckpointMetaData", result.toString()); return result; } ACTOR Future> fetchCheckpoints( Database cx, std::vector initialStates, std::string dir, std::function(const CheckpointMetaData&)> cFun) { std::vector> actors; for (const auto& checkpoint : initialStates) { actors.push_back(fetchCheckpoint(cx, checkpoint, dir, cFun)); } std::vector res = wait(getAll(actors)); return res; }