* Disabled tests for ShardedRocks.
Cleaned up ShardedRocks TraceEvent.
Added assertion in ShardManager::validate().
* Added test trace.
* Make sure TraceEvent contains `ShardedRocks`.
* Exclude ShardedRocksDB when SHARD_ENCODE_LOCATION_METADATA is disabled.
Co-authored-by: He Liu <heliu@apple.com>
* Disabled tests for ShardedRocks.
Cleaned up ShardedRocks TraceEvent.
Added assertion in ShardManager::validate().
* Added test trace.
* Make sure TraceEvent contains `ShardedRocks`.
Co-authored-by: He Liu <heliu@apple.com>
* proof of concept
* use code-probe instead of test
* code probe working on gcc
* code probe implemented
* renamed TestProbe to CodeProbe
* fixed refactoring typo
* support filtered output
* print probes at end of simulation
* fix missed probes print
* fix deduplication
* Fix refactoring issues
* revert bad refactor
* make sure file paths are relative
* fix more wrong refactor changes
Previously to get around the issue that EKP is not present when restart test switching encryption from on to off and read encrypted data, EKP was made to start in simulation regardless of encryption knob. This PR revert that change, and instead force restart test not to change encryption knob, by passing previous encryption knob through restartInfo.ini file. Also since we don't allow downgrading an encrypted cluster to previous version, disable encryption in downgrade tests.
Also adding an assert to allow reading encrypted mutations only if encryption knob is on. We may reconsider allowing switching encryption on/off for existing cluster, but for now we don't allow it.
* Shard based move.
* Clean up.
* Clear results on retry in getInitialDataDistribution.
* Remove assertion on SHARD_ENCODE_LOCATION_METADATA for compatibility.
* Resolved comments.
Co-authored-by: He Liu <heliu@apple.com>
Code is still untested at this point, but testing code was written
Implemented token management and testing
Code is still untested at this point, but testing code was written
* initial structure for remote IKVS server
* moved struct to .h file, added new files to CMakeList
* happy path implementation, connection error when testing
* saved minor local change
* changed tracing to debug
* fixed onClosed and getError being called before init is finished
* fix spawn process bug, now use absolute path
* added server knob to set ikvs process port number
* added server knob for remote/local kv store
* implement simulator remote process spawning
* fixed bug for simulator timeout
* commit all changes
* removed print lines in trace
* added FlowProcess implementation by Markus
* initial debug of FlowProcess, stuck at parent sending OpenKVStoreRequest to child
* temporary fix for process factory throwing segfault on create
* specify public address in command
* change remote kv store knob to false for jenkins build
* made port 0 open random unused port
* change remote store knob to true for benchmark
* set listening port to randomly opened port
* added print lines for jenkins run open kv store timeout debug
* removed most tracing and print lines
* removed tutorial changes
* update handleIOErrors error handling to handle remote-ikvs cases
* Push all debugging changes
* A version where worker bug exists
* A version where restarting tests fail
* Use both the name and the port to determine the child process
* Remove unnecessary update on local address
* Disable remote-kvs for DiskFailureCycle test
* A version where restarting stuck
* A version where most restarting tests green
* Reset connection with child process explicitly
* Remove change on unnecessary files
* Unify flags from _ to -
* fix merging unexpected changes
* fix trac.error to .errorUnsuppressed
* Add license header
* Remove unnecessary header in FlowProcess.actor.cpp
* Fix Windows build
* Fix Windows build, add missing ;
* Fix a stupid bug caused by code dropped by code merging
* Disable remote kvs by default
* Pass the conn_file path to the flow process, though not needed, but the buildNetwork is difficult to tune
* serialization change on readrange
* Update traces
* Refactor the RemoteIKVS interface
* Format files
* Update sim2 interface to not clog connections between parent and child processes in simulation
* Update comments; remove debugging symbols; Add error handling for remote_kvs_cancelled
* Add comments, format files
* Change method name from isBuggifyDisabled to isStableConnection; Decrease(0.1x) latency for stable connections
* Commit the IConnection interface change, forgot in previous commit
* Fix the issue that onClosed request is cancelled by ActorCollection
* Enable the remote kv store knob
* Remove FlowProcess.actor.cpp and move functions to RemoteIKeyValueStore.actor.cpp; Add remote kv store delay to avoid race; Bind the child process to die with parent process
* Fix the bug where one process starts storage server more than once
* Add a please_reboot_remote_kv_store error to restart the storage server worker if remote kvs died abnormally
* Remove unreachable code path and add comments
* Clang format the code
* Fix a simple wait error
* Clang format after merging the main branch
* Testing mixed mode in simulation if remote_kvs knob is enabled, setting the default to false
* Disable remote kvs for PhysicalShardMove which is for RocksDB
* Cleanup #include orders, remove debugging traces
* Revert the reorder in fdbserver.actor.cpp, which fails the gcc build
Co-authored-by: “Lincoln <“lincoln.xiao@snowflake.com”>