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https://github.com/apple/foundationdb.git
synced 2025-05-14 18:02:31 +08:00
fixup! Add a wrapper of ResourceWeakRef for better support of self pointer
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@ -148,13 +148,9 @@ public:
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}
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}
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ACTOR static Future<Void> trackStorageServerQueueInfo(ResourceWeakRef<Ratekeeper> self,
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ACTOR static Future<Void> trackStorageServerQueueInfo(ActorWeakSelfRef<Ratekeeper> self,
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StorageServerInterface ssi) {
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if (!self.available()) {
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return Void();
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}
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self->storageQueueInfo.insert(mapPair(ssi.id(), StorageQueueInfo(ssi.id(), ssi.locality)));
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state Map<UID, StorageQueueInfo>::iterator myQueueInfo = self->storageQueueInfo.find(ssi.id());
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TraceEvent("RkTracking", self->id)
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.detail("StorageServer", ssi.id())
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.detail("Locality", ssi.locality.toString());
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@ -162,9 +158,7 @@ public:
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loop {
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ErrorOr<StorageQueuingMetricsReply> reply = wait(ssi.getQueuingMetrics.getReplyUnlessFailedFor(
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StorageQueuingMetricsRequest(), 0, 0)); // SOMEDAY: or tryGetReply?
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if (!self.available()) {
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return Void();
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}
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Map<UID, StorageQueueInfo>::iterator myQueueInfo = self->storageQueueInfo.find(ssi.id());
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if (reply.present()) {
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myQueueInfo->value.update(reply.get(), self->smoothTotalDurableBytes);
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myQueueInfo->value.acceptingRequests = ssi.isAcceptingRequests();
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@ -181,10 +175,9 @@ public:
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}
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} catch (...) {
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// including cancellation
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if (self.available()) {
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self->storageQueueInfo.erase(myQueueInfo);
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self->storageServerInterfaces.erase(ssi.id());
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}
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Map<UID, StorageQueueInfo>::iterator myQueueInfo = self->storageQueueInfo.find(ssi.id());
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self->storageQueueInfo.erase(myQueueInfo);
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self->storageServerInterfaces.erase(ssi.id());
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throw;
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}
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}
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@ -218,7 +211,7 @@ public:
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}
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ACTOR static Future<Void> trackEachStorageServer(
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ResourceWeakRef<Ratekeeper> self,
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ActorWeakSelfRef<Ratekeeper> self,
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FutureStream<std::pair<UID, Optional<StorageServerInterface>>> serverChanges) {
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state std::unordered_map<UID, Future<Void>> storageServerTrackers;
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@ -236,17 +229,11 @@ public:
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a = Future<Void>();
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a = splitError(trackStorageServerQueueInfo(self, change.second.get()), err);
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if (!self.available()) {
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return Void();
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}
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self->storageServerInterfaces[id] = change.second.get();
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}
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} else {
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storageServerTrackers.erase(id);
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if (!self.available()) {
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return Void();
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}
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self->storageServerInterfaces.erase(id);
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}
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}
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@ -255,7 +242,7 @@ public:
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}
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ACTOR static Future<Void> run(RatekeeperInterface rkInterf, Reference<AsyncVar<ServerDBInfo> const> dbInfo) {
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state ResourceOwningRef<Ratekeeper> pSelf(
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state ActorOwningSelfRef<Ratekeeper> pSelf(
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new Ratekeeper(rkInterf.id(), openDBOnServer(dbInfo, TaskPriority::DefaultEndpoint, LockAware::True)));
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state Ratekeeper& self = *pSelf;
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state Future<Void> timeout = Void();
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@ -407,14 +394,10 @@ public:
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// for each SS, select the busiest commit tag from ssTrTagCommitCost
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for (auto& [ssId, ssQueueInfo] : self->storageQueueInfo) {
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// NOTE: In some cases, for unknown reason SS will not respond to the updateCommitCostRequest. Since the
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// information is not time-sensitive, place a timeout to avoid stucking RK.
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replies.push_back(timeout(self->storageServerInterfaces[ssId].updateCommitCostRequest.getReply(
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ssQueueInfo.refreshCommitCost(elapsed)),
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SERVER_KNOBS->TAG_MEASUREMENT_INTERVAL,
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Void()));
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// information is not time-sensitive, we do not wait for the replies.
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replies.push_back(self->storageServerInterfaces[ssId].updateCommitCostRequest.getReply(
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ssQueueInfo.refreshCommitCost(elapsed)));
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}
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wait(waitForAll(replies));
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}
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}
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}; // class RatekeeperImpl
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@ -69,7 +69,6 @@ class ResourceRef {
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protected:
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Reference<Resource<T>> resourceRef;
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public:
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ResourceRef(const Reference<Resource<T>>& ref) : resourceRef(ref) {}
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ResourceRef(Reference<Resource<T>>&& ref) : resourceRef(std::move(ref)) {}
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ResourceRef& operator=(const Reference<Resource<T>>& ref) {
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@ -81,16 +80,23 @@ public:
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return *this;
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}
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T* operator->() { return resourceRef->resource; }
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T& operator*() {
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if (resourceRef->resource == nullptr) {
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virtual ~ResourceRef() {}
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public:
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// Retrieves the resource as a pointer
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T* operator->() const noexcept { return resourceRef->resource; }
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// Retrieves the resource as a reference
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T& operator*() const {
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if (!available()) {
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throw internal_error();
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} else {
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return *(resourceRef->resource);
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}
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}
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bool available() const { return resourceRef->resource != nullptr; }
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// Returns true if the resource is available, i.e. not nullptr
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bool available() const noexcept { return resourceRef->resource != nullptr; }
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};
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} // namespace details
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@ -102,12 +108,15 @@ class ResourceOwningRef : public details::ResourceRef<T>, NonCopyable {
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template <typename U>
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friend class ResourceWeakRef;
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template <typename U>
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friend class ActorWeakSelfRef;
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public:
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ResourceOwningRef(T* resource) : details::ResourceRef<T>(makeReference<details::Resource<T>>(resource)) {}
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~ResourceOwningRef() { details::ResourceRef<T>::resourceRef->reset(nullptr); }
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virtual ~ResourceOwningRef() { details::ResourceRef<T>::resourceRef->reset(nullptr); }
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};
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// The class that weakly holds a Reference tot he etails::Resource. Destroying the reference will have no impact to the
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// The class that weakly holds a Reference to the details::Resource. Destroying the reference will have no impact to the
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// real object. On the other hand, each time accessing the object requires a verification that the object is still alive
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template <typename T>
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class ResourceWeakRef : public details::ResourceRef<T> {
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@ -116,4 +125,31 @@ public:
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ResourceWeakRef(const ResourceWeakRef& ref) : details::ResourceRef<T>(ref.resourceRef) {}
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};
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// A unique reference that takes the ownership of the self object. The self object is widely used as the "global"
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// context of each role.
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template <typename T>
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using ActorOwningSelfRef = ResourceOwningRef<T>;
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// A wrapper of ResourceWeakRef, used to forward the widely used `self` pointer from the core ACTOR to other ACTORs. It
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// will check the resource before returning it. If the resource is not available, an operation_cancelled error will be
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// thrown to terminate the current ACTOR.
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template <typename T>
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class ActorWeakSelfRef : public ResourceWeakRef<T> {
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public:
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ActorWeakSelfRef(const ResourceOwningRef<T>& ref) : ResourceWeakRef<T>(ref) {}
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ActorWeakSelfRef(const ResourceWeakRef<T>& ref) : ResourceWeakRef<T>(ref) {}
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ActorWeakSelfRef(const ActorWeakSelfRef<T>& ref)
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: ResourceWeakRef<T>(static_cast<const ResourceWeakRef<T>&>(ref)) {}
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// Retrieves the resource as a pointer, throws operation_cancelled if the resource is not available
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T* operator->() const {
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if (!ResourceOwningRef<T>::available()) [[unlikely]]
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throw operation_cancelled();
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return ResourceOwningRef<T>::resourceRef->resource;
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}
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// Gets the reference to the resource, Throws operation_cancelled if the resource is not available
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T& operator*() const { return *(this->operator->()); }
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};
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#endif // FLOW_OWNING_REOSURCE_H
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