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Use DISABLE_ACTOR_WITHOUT_WAIT_WARNING consistently
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commit
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@ -14,7 +14,7 @@ endmacro()
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set(ACTOR_TARGET_COUNTER "0")
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macro(actor_compile target srcs)
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set(options DISABLE_ACTOR_WITHOUT_WAIT)
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set(options DISABLE_ACTOR_WITHOUT_WAIT_WARNING)
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set(oneValueArg)
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set(multiValueArgs)
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cmake_parse_arguments(ACTOR_COMPILE "${options}" "${oneValueArgs}" "${multiValueArgs}" "${ARGN}")
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@ -27,7 +27,7 @@ macro(actor_compile target srcs)
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string(REPLACE ".actor.cpp" ".actor.g.cpp" tmp ${src})
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endif()
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set(actor_compiler_flags "")
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if(ACTOR_COMPILE_DISABLE_ACTOR_WITHOUT_WAIT)
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if(ACTOR_COMPILE_DISABLE_ACTOR_WITHOUT_WAIT_WARNING)
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set(actor_compiler_flags "--disable-actor-without-wait-error")
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endif()
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if(tmp)
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@ -52,14 +52,14 @@ if(NOT WIN32)
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list(APPEND FDBRPC_SRCS libcoroutine/context.c libeio/eio.c)
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endif()
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set(FDBRPC_SRCS_ALLOW_ACTOR_WITHOUT_WAIT
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set(FDBRPC_SRCS_DISABLE_ACTOR_WITHOUT_WAIT_WARNING
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ActorFuzz.actor.cpp
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FlowTests.actor.cpp
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dsltest.actor.cpp)
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actor_set(FDBRPC_BUILD "${FDBRPC_SRCS};${FDBRPC_SRCS_ALLOW_ACTOR_WITHOUT_WAIT}")
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actor_set(FDBRPC_BUILD "${FDBRPC_SRCS};${FDBRPC_SRCS_DISABLE_ACTOR_WITHOUT_WAIT_WARNING}")
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add_library(fdbrpc STATIC ${FDBRPC_BUILD})
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actor_compile(fdbrpc "${FDBRPC_SRCS}")
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actor_compile(fdbrpc "${FDBRPC_SRCS_ALLOW_ACTOR_WITHOUT_WAIT}" DISABLE_ACTOR_WITHOUT_WAIT)
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actor_compile(fdbrpc "${FDBRPC_SRCS_DISABLE_ACTOR_WITHOUT_WAIT_WARNING}" DISABLE_ACTOR_WITHOUT_WAIT_WARNING)
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target_include_directories(fdbrpc PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/libeio)
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target_link_libraries(fdbrpc PUBLIC flow)
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@ -38,10 +38,10 @@ namespace actorcompiler
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class ErrorMessagePolicy
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{
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public bool ActorWithoutWaitEnabled = true;
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public bool DisableActorWithoutWaitWarning = false;
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public void HandleActorWithoutWait(String sourceFile, Actor actor)
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{
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if (ActorWithoutWaitEnabled && !actor.isTestCase)
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if (!DisableActorWithoutWaitWarning && !actor.isTestCase)
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{
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// TODO(atn34): Once cmake is the only build system we can make this an error instead of a warning.
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Console.Error.WriteLine("{0}:{1}: warning: ACTOR {2} does not contain a wait() statement", sourceFile, actor.SourceLine, actor.name);
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@ -33,7 +33,7 @@ namespace actorcompiler
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if (args.Length < 2)
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{
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Console.WriteLine("Usage:");
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Console.WriteLine(" actorcompiler <input> <output> [--disable-actor-without-wait-error]");
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Console.WriteLine(" actorcompiler <input> <output> [--disable-actor-without-wait-warning]");
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return 100;
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}
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Console.WriteLine("actorcompiler {0}", string.Join(" ", args));
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@ -41,7 +41,7 @@ namespace actorcompiler
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ErrorMessagePolicy errorMessagePolicy = new ErrorMessagePolicy();
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if (args.Contains("--disable-actor-without-wait-error"))
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{
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errorMessagePolicy.ActorWithoutWaitEnabled = false;
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errorMessagePolicy.DisableActorWithoutWaitWarning = true;
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}
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try
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{
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